*Spoiler Free Ending Discussion*

I recently completed the new Prince of Persia and was ultimately disappointed. Just hours earlier I had fought a furious verbal campaign against my brother and his insistence that cliff hanger endings in games were a nuisance. Well, in the wake of PoP’s lack of a conclusion, I must concede.

That ending was just a spur for the next title in the series, and an attempt to make the player feel a sense of betrayal. It succeeded, but not the way the developers were probably hoping. While I won’t claim it didn’t stir me emotionally (because it did), it wound up coming across less as a powerful direction of character, and more a plot hammer.

I had heard similar complaints about the ending of Assassin’s Creed, which I staunchly defended against. In light of this, I wonder if I was mistaken all along.