Wow, it’s actually happened. I have a website! All thanks to my lovely Mistress-turned-life partner, Ana who handled the entire site. Thank you dearest
Wow, it’s actually happened. I have a website! All thanks to my lovely Mistress-turned-life partner, Ana who handled the entire site. Thank you dearest
*Spoiler Free Ending Discussion*
I recently completed the new Prince of Persia and was ultimately disappointed. Just hours earlier I had fought a furious verbal campaign against my brother and his insistence that cliff hanger endings in games were a nuisance. Well, in the wake of PoP’s lack of a conclusion, I must concede.
That ending was just a spur for the next title in the series, and an attempt to make the player feel a sense of betrayal. It succeeded, but not the way the developers were probably hoping. While I won’t claim it didn’t stir me emotionally (because it did), it wound up coming across less as a powerful direction of character, and more a plot hammer.
I had heard similar complaints about the ending of Assassin’s Creed, which I staunchly defended against. In light of this, I wonder if I was mistaken all along.
The site is up and working for the most part. You don’t need to register to comment, by the way. Wolf loves the comments so no need to put alot of stuff in the way of them.
Seeing this project off the ground has been a wonder to my eyes. His work has been too long in the shadows and it’s time he has the right place to show it off. Hon, let it rock.
Behind the scenes has been a roller coaster but the output product is worth it all. Most of all, I hope you all enjoy the site as much as we have put our hearts and souls into making it.
There will be updates and changes occurring frequently as we see things that we need to bend (nesting of comment replies is in the works so for now, you’ll just have to get a dose of caffeine and link them up in your head.) Do express your ideas and opinions, we build upon them.
Hang tight, more to come.
P.S. That avatar stuff is pretty cool, check out that site if you post a comment by clicking on [Get an avatar]. I -really- like that convenience!
I recently finished playing a DS game called Hotel Dusk (Wish Room in it’s native country Japan). This was a point and click adventure similar to those games that were really popular on the PC back in the 90’s (like Myst). Having little experience with this kinda game, I wasn’t sure what I was in for. Now that I’ve completed my first in the genre, I can say that I’m happy to have given it a chance.
Hotel Dusk defied the conventions I’m accustomed to in gaming. There was no test of twitch reflexing, no platforming, and no damnable quick time events (thank you publishers, for taking RE4’s novelty cut scene stimulater and turning it into a nonstop feature). What was present, was atmosphere, intelligent, believable characters, and a moody soundtrack that I will now be hunting for on amazon.
The premise is simple: Kyle Hyde, ex-NYPD detective checks into a run-down dump of a hotel in nowhere, California while in the guise of a traveling salesman. He’s actually on the heels of a partner that betrayed him three years prior. Kyle has become something of a possessed wreck of a man, determined to learn why his partner traded his badge for organized crime.
By now, most of you think you’ve seen this sort of set up in a game before. Well, you haven’t. The game owes more to detective yarns and cop flicks than any gaming franchise. Hotel Dusk does not play out like your average game. While it has to give in to some minor railings, it reads like a detective novel, and concludes with sincerity that is missing from so many of today’s titles. You’ll have to play through twice to get the best ending, however. Or do like me and just youtube the best ending. I was happy I did.
If you’ve ever played a point and click adventure, you know what to expect here. Puzzles that involve little more than using the stylus to point at objects, shuffle them about, and in a lot of cases, reassemble a fractured item. These puzzles are largely common sense, and won’t test your mental capacity, but they are a nice break from the heavy dialogue. Beyond that, you face the standard fare ‘where does this item become useful?’ question. Using a crowbar to lift a file cabinet, for example. If this ain’t your cup of tea, the game isn’t going to win you over, no matter how strong the story is. But for those looking to try something story-driven who can handle limited interaction, this is the way to go.
I mentioned the soundtrack earlier. This -is- a DS title, so you have an idea what to expect. It’s not cd-quality music, but by god, it sets a -very- good mood and does a damn fine job of it. Every piece fits. From the burly theme that cues up for Dunning the hotel owner, to the kicksy-bebop beats in the bar, I loved the score.
I’m not really much of a reviewer, but I’ve got to give Hotel Dusk my approval. Were I a reviewer and prone to the whole grade system deal, I’d give Hotel Dusk a solid B+.
The Fetish Artwork Gallery and Casual Artwork Gallery are now open. Uploads are in progress. The gallery updates will not show in the RSS feed. Be sure to check often as it may take a while to get all of Wolf’s works uploaded. These galleries will be updated regularly with his most recent works and I’ll try to post a blog to let you all know.
Note: some albums contain graphics of an adult nature, use caution when viewing with minors present.
Wolf is working on the new episodes of Collar 6 with a passion. I know you all await anxiously for the Monday updates. (I do!) His computer leaves a lot to be desired though, so, please have patience. An old Dell with only 256mb RAM and a processor that moves a bit slower than the oldest dinosaur does have it’s limitations while trying to work in Photoshop. What he can do with it? Well, we all have seen the efforts of his frustrated, dedicated and persistent labor. Your feedback and comments feed his inspiration– keep up the good work.
The Collar 6 Forum was opened this week. A separate registration is necessary to post there for now, apologies for any inconvenience. I’m working on integrating both registrations for your convenience and it may take a bit. The topics there are open, just in case you have anything else you’d like to chat about with other Collar 6 fans. Wolf has shared some of the history with me as to where you met him and began to admire his work. Personally, I’d like to get to know you all better.
Enough of my babbling. Hope to see you in the forums!
Ciao!
I recently expressed my distaste with the new Prince of Persia’s lack of an ending. Well now I know why it was neglected. Ubisoft has seen fit to make you pay money for the ending. That’s right. ‘Epilogue’, the actual conclusion to the game, with new levels and regions to explore is to be released for the PS3 and 360 versions (sorry PC gamers, you’re apparently on the outs again). I haven’t heard what the pricing is going to be set at, but that’s irrelevant.
People, this is it. This is the doorway to an age where developers don’t have to deliver a finished product with your expensive purchase. In recent years we have seen downloable content do everything from add maps to extra stages. Now we’re seeing it for things like extra costumes in the new Street Fighter. It’s not going to be better. The average gamer accepts this steady flow of paying cash for extra content, but my standard is this – When you charge someone over sixty damn bucks for a game, you deliver a finished product. Stringing gamers along and using them as a cash-flow is not acceptible.
I will be trading my copy of Prince of Persia in for credit value. As of now, I have no use for a title that all but gave me the middle finger when I devoted the time/money it required only to find no ending proper. But that won’t change the future of gaming and where it’s heading.
This is it folks. This is where you better start resolving your feelings on World of Warcraft style pricing, because this is a loud and clear indication that the industry is heading towards downloadble everything. I’m sure I will be accused of ‘freaking out’ or ‘not really getting it’, but I’ve been a gamer since the damn conception of the medium. I know the warning signs, I know the indications, and I know when it’s time to step out. For me, that time has come. I will not support downloadable content in any way.
Give me a finished product, or nothing.
—-ARCH
I am confused why a fetish webcomic has commentary that has nothing to do with fetish. Seem’s like your just using it as a blog.—-
Let first say that most of you guys reading this… I know you folks. I also like ya. So this isn’t directed at you guys. It’s for faggots like the one above, who seem to think that I owe him something.
Listen up ARCH, and any other bastard who might take that tone with me. I’m not getting paid to do this shit. I draw this comic of my own free will with my free time in hopes of someday getting out of a shitty life.
This is -my- comic. And that’s -my- ranting space. And I happen to like goddamn video games, comics, and cartoons. Otherwise I probably wouldn’t even be drawing this shit.
How dare you ARCH, first of all. You tell me this is just an excuse for a blog? Motherfucker, I HAD a blog, and didn’t give a shit about it. If anything, it’s an effort to come up with something I care enough about to talk about in this space. And you know, that’s already more of an explanation than you deserve.
I’ve seen this kind of talk before on other sites, but let me tell you here and now, it won’t fly. If you don’t like that I’m not providing you with more goddamn material here to jack off with, that’s your tough shit. Take your ass over to 4chan.
I’m going to continue talking about whatever the hell I like. This isn’t a porn site. This isn’t a site exclusively for fetishists. This is -my- site. And I’m not going to forget what I am just to appease a few wankers looking to jack off in their free time.
Now, for those of you who are my friends, for those of you who are reading this comic for what it is, a friendly bondage-themed comic, I hope you stick around to see where it goes. And I thank you for being here.
The site is progressing along nicely and it’s great to see so many people enjoy it as much as we do.
Unfortunately, earlier this week, we were attacked by some hackers who thought they could breach the security on our web server. I guess jealousy or competition will drive people to those desperate measures. My apologies for any interruption in your viewing of the site but I needed to step up security measures in the light of such events and I did take the site offline for a few days. Feel free to vent at me for it but I was only doing it for the sake of the site
. It’s a shame that these types of measures are needed. Never the less, Collar 6 rocks on. To those who attacked, I’ve got your number, literally.
It’s Sunday night… and I hope to see another post in the saga of Collar 6. Despite what most of you may think, no, I do not know everything that Wolf does or will do. Nor do I know what will transpire in the next episode.. but I sure as hell wish I did!
It’s great to see all of you here and so interactive with us. A family affair so to say. Never realized it possible in this day and age.
As for those with a hair up their ass? Well, they need to find another place to pick them out. You don’t have to view this site. You do it at your own free will. If you don’t like it, take your lame azz somewhere else because we aren’t changing for the likes of you.
Next episode please…
Over the weekend, my Mistress came up from her home to spend time with me and roam about the deep south. We traveled about and found new sights that I wasn’t even aware of after thirty years of living here.
It’s funny really. The most fun, the most alive I’ve felt in years came not from some high-priced hobby, gaming machine, film, or anything material. It came from having the company of a good woman, the open road, and wide eyes to take in all the beauty that’s around me every day.
More and more I feel less and less interested in the hobbies I held in my twenties while feeling more and more drawn towards traveling and exploring a world I’ve spent my life ignoring.
I don’t think I can really go back to what I was back in my younger days. Since hitting 30, I’ve felt a number of changes in the way I think, feel, and believe. I don’t want to hide inside myself any longer. The best thing I could ever have done was to open my eyes.
I feel that I’ve begun to do just that.
And the reward for doing so was the hand of a wonderful woman willing to walk side by side with me into this alien world, earth.
*puts on his fedora*

Those of you familiar with me from Devart probably already know this about me. I am a very, very hateful person. Plain and simple, I don’t socialize well. This is primarily because in my experience, everyone you meet is looking for a way to fuck you over. My answer to this is to cluster everyone into the ‘enemy’ file and treat them as such. In day to day life, we all have to make compromises, sacrifices, and what not just to get by. Which means I can’t somehow trigger the end of mankind, which remains my life dream.
But what it translates to here is, I’m not going to take your shit. Notice if you will that in my comments and responses, I don’t try to spare feelings or carry on nicities for the sake of portraying myself in a better like. I’m an asshole. And if you show up anywhere near me with an attitude, you will trigger the asshole response instinct.
That is all.